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  • oyunmacera



    Divinity: Original Sin is a prequel adventure in the epic Divinity RPG franchise by Larian Studios. The orcs of Tanoroth are on the march, wielding magic never seen before: bloody, deadly, reality-bending. The free nations of Rivellon are about to fall beneath their blades. Yet there are two unlikely heroes who can resist this savage magic: a condemned warrior released from his chains and a mystic heroine restored to life. Will they be strong enough to cope with the sins of their past? And will they be strong enough to counter the even greater threat that hides behind the marching orcs?


    Become part of a reactive, living and vast open world. Explore many different environments, fight all kinds of fantastical creatures and discover tons of desirable items.
    Experience gripping party- and turn-based combat. Manipulate the environment and use skill & spell combos to overcome your many foes: Use magic to make it rain on your enemies, then cast a lightning spell to fry them to a crisp. Experiment with different skill combinations to ruin the day for enemies and townspeople alike.
    Play with a friend in co-op multiplayer. Make decisions together (or disagree entirely), as your interactions and relationship with your partner influence the game.
    Unravel a deep and epic story, set in the early days of the Divinity universe. No prior experience with other Divinity games is necessary, however. The game takes place well before its predecessors, Divine Divinity and Divinity II: The Dragon Knight Saga, but will still feel familiar to fans.
    Classless character creation lets you design the character of your choice. Endless item interaction and combinations take exploration and experimentation to another level of freedom.
    Create your own adventures and share them online. With Original Sin comes the powerful toolset used by the game’s designers. Yours are endless new stories to make and share with other players!


  • sistem

    OS: Windows XP SP3 or higher
    Processor: Intel Core2 Duo E6600 or equivalent
    Memory: 2048 MB RAM
    Graphics: HD Intel Graphics 4000 or NVIDIA® GeForce® 8800 GT (512 MB) or ATI™ Radeon™ HD 4850 or equivalent
    DirectX: Version 9.0c
    Hard Drive: 10 GB available space
    Sound Card: DirectX9c compliant

    OS: Windows 7 SP1 or Windows 8.1
    Processor: Intel i5 2400 or higher
    Memory: 4096 MB RAM
    Graphics: NVIDIA® GeForce® GTX 550 ti 1GB ram or or ATI™ Radeon™ HD 6XXX or higher
    DirectX: Version 9.0c
    Hard Drive: 10 GB available space
    Sound Card: DirectX9c compliant


  • Developer: Larian Studios
    Publisher: Larian Studios
    Release Date: 17 Jan 2014

    Divinity Original Sin Update v1.0.169 Incl DLC-RELOADED
    SIZE: 3.9 GB


     1. Unrar.
    2. Install the Update. No further Update is needed for this release.
    3. Copy over the cracked content from the /Crack directory on the image to
    your game install directory.
    4. Play the game.
    5. Support the software developers. If you like this game, BUY IT!

    Hotfix v1.0.169

    •Added listening functionality to dialogs. Now you can listen to ongoing dialogs and see the complete history to better follow what is being said.
    •Fixed issue with logging for cooperative dialogs
    •A lot of fixes for savegames that refused to load
    •Sheath/Unsheath fixed timing of attachment of shields.
    •Rare crash fix in specific script calls
    •Rare crash fix in extinguish surface action
    •Fading objects and fog triggers now work for all players instead of just the local player.
    •Fixed issue where rotation on objects could get corrupted, resulting in huge objects
    •Bugfix in character movement while mouse is pressed
    •Fixed some UI’s that were always loaded in memory. Now they are loaded when needed.
    •Fixed issue when swapping character during a rock-paper-scissor minigame.
    •Fixed some doors that were blocking after they were destroyed
    •Added text bubble effect above characters in dialog
    •Dragging action will cancel when going into trade
    •Fixed rare crash with attachments on objects
    •Fixed rare issue where the mouse cursor could become corrupted
    •Weight can no longer become negative
    •Character should slide less when arriving at their target position
    •Dragging an item onto a container will put it in the inventory now
    •Correctly substract money when hiring henchman
    •Correctly delete item when adding to an inventory fails.
    •Fixed exclamation mark sometimes being attached wrong.
    •Fixed rare crashes when going to and coming from the Homestead
    •Fixed double spaces in combat log
    •Changed requirement from Crafing to Tenebrium to craft tenebrium weapons
    •Fixed issue with sheath/unsheat after sitting or sleeping
    •Fixed issue with wrong resurrecting event
    •Skillbar items in a container no longer get removed
    •Fix for surface sound underflow
    •Skill are reloaded when switching mods
    •Remove blackrot status when you have tenebrium ability
    •Added “Additional Content” menu to the main menu
    •Fixed issue where characters in combat could sometimes take characters out of the combat into account
    •Fixed issue with disconnected during the rock-paper-scissor minigame
    •Fixed issue where character sometimes dont follow after a load

    •War of the Bloodstones, some mountain men could be neutral during the war
    •Quest blocker in Nadia quest when you talk to Lawrence
    •Arhu thinks that everything you drop in his house is his property, is fixed
    •Issue with killing the Trife with companions without starting the end fight
    •Imps were not appearing on Mac version
    •AI mesh fixes at Baron of Bones house, now the player can teleport the chest in the southern room
    •Items on some graves drop under the ground when dug out
    •You could start a conversation with Lurrean while he was walking away
    •You could ask William to teleport you to Wally once the quest was solved, this is removed
    •Incorrect log entry on mushroom barrier removal
    •Couldn’t select enemies that were inside click through bushes
    •Zou could talk to Yox while Frederick was approaching and the quest would hang
    •How to handle Tenebrium quest book had been increased to unlimited uses
    •Cyseal burning ship got a sound event, so you can hear it burn now
    •The Lawrence vs miners situation used to get blocked but that is fixed now
    •Teleport Mirror in Luculla Mines doesn’t want to teleport companions
    Note: a limited amount of these story fixes require you to start a new game

    •Battering Ram
    •Crushing Fist
    •Cure Wounds
    •Divine Light
    •Dust Devil/Whirlwind
    •Power Stance
    •Precision Stance
    •Power Stance
    •Precision Stance
    •Minor Heal
    •Slow Current
    •Bitter Cold

    •Overall audio balance has been updated.
    •The burning ship in Cyseal had sound (burning & sinking) which did not work, this has been fixed now.
    •Player weapons such as Two Handed Sword and Magic Staff got new dedicated sounds when sheathing their weapon.
    •The Orcs in the game now have extra foley sounds including a huge roar, a sobbing orc and a really gross ‘buttscratch’…
    •For the new area, dedicated ambient sounds have been added, as well as custom sounds for a very loathsome druid and some really disgusting fx for certain pigs

    Divinity Engine Editor:
    •Fixed some problems that existed when loading mods
    •Fixed some memory leaks
    •Added info when trying to save terrain that is not editable
    •Fixed saving new story items
    •Fixed story editor crash
    •Fixed crash when entering game mode
    •Fixed position of camera when switching between cameras


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